How To Play Guide for Auto Age: Standoff

This How To Play Guide For Auto Age: Standoff will show you the myriad ways to dominate the landscape, defeat your enemies, and come out of the Standoff as the victor.

Summary
Auto Age: Standoff is a car combat game that is inspired by classics in the genre such as "Twisted Metal", and "Vigilante 8". The game is at its core a class based car combat game. At this time the game does not offer any customization, however it is in the works will be available before the Beta is over.

Menus
The first thing we see when we launch Auto Age: Standoff is the main menu. We have a few options on the menu.


 * Host Game - Allows you to host a multiplayer match
 * Join Game - Allows you to join a multiplayer match
 * Form A Gang - Party system for local players, allows up to 4 player split screen both locally and online
 * Options - Video, Sound, Controls/Keybindings and a currently unused "gameplay" section
 * Quit - Try it, I dare you.

Your First Match
For your first match you have two options, you can host your own or join another player's match.

Hosting a Match
Hosting a match allows you to configure the following:


 * Game Mode
 * Map
 * Scoring Mode (If applicable)
 * Number of Players
 * If bots are enabled (Bots automatically join the match to keep it full if there are not enough players to fill it)
 * Time or Score Limit

Once you have configured match settings to your liking, you can go ahead and click 'accept'. After a short loading screen you will enter your match's lobby. From the lobby you can invite steam friends, wait for users joining a match to join the game or start the game. After you're ready, start the match and skip down to the Gameplay Basics section.

Joining another user's Match
Simply click "Join Game" on the main menu and look for an open lobby. Select the desired lobby and click "join".

Gameplay Basics
Each vehicle has three basic abilities that are shared throughout (almost) every vehicles.

These are:
 * Boost
 * Jump
 * Primary Fire
 * Battering Ram

It is important to note that while all vehicles, excluding the T-Type have all of these abilities, the movement abilities boost and jump are more effective on the lighter vehicles than the heavier ones. While the heavier vehicles have a more powerful primary fire. The Battering ram is an exception in that it is not an active ability, and is dependent on the vehicle speed and ram type - not vehicle weight.

Each vehicle, again excluding the T-Type, has two unique abilities.


 * The L-Type has a rocket barrage and a stationary auto-turret
 * The M-Type has a Single larger Rocket and a healing station that can heal both you and your allies
 * The H-Type has the largest, but slowest rocket and a land mine.

Keyboard / Mouse

 * WASD: accelerate, brake, steer
 * K: secondary weapon
 * L: primary weapon
 * 1, 2: toggle secondary weapon
 * Q/R: look left/right
 * Spacebar: handbrake
 * Enter: jump
 * O: dash
 * I: rear view camera
 * C: toggle chasecam, dashcam, free cam (mouselook)
 * ESC: view controls / option to quit
 * Backspace: self-destruct
 * F1 - F4: Quick Chat

Advanced Gameplay
For more detailed information please refer to Vehicles and Modules